Dark Corners: Finding Ourselves in Horror

GaymerX East panel/talk on queer horror presented by Lucian Clark of GenderTerror. Best listened to with headphones as some parts are quiet!

Presented at GaymerX East 2016.

The two articles referenced in the talk:

Monsters Of Our Own: Monster Symbolism in the Trans Community

SOMA: A Trans-Simon Experience

Patrons gets access to the transcript of the original writing of the panel! Go check out our Patreon.

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Gaming in Color: An Interview with Director and Producer Philip Jones

“Prepare to have your assumptions and comforts challenged a bit, and remember that queer people are a part of your human experience,” Philip told me when I asked them what they wanted their non-queer viewers of Gaming in Color to take from the film. Of course the film, which focuses on the experiences of queer gamers in video games, from developers to simple fans, is meant to be about educating others. Philip wanted there to be an easy to consume resource for those who may not be able to influence every gamer they meet to understand the issues queer gamers face.

“Your gaming tendencies will probably feel a bit poked at and criticized, maybe even deconstructed in a way that makes you feel uncomfortable. But that’s often how queer people feel just getting past the hurdle of even turning on a game, assumptions are made and questions are asked and you’re never allowed to just exist in a culture that is hostile or at best neutral but aloof to you.” As Philip states here, gaming is not always perfect when it comes to dealing with queer characters, let alone dealing with queer people within gaming experiences. However, not everything is negative when it comes to the intersections of identity and gaming.

Continue reading “Gaming in Color: An Interview with Director and Producer Philip Jones”

The Hate Culture of Gaming

“We play games to forget the hate in the world, not be reminded of it.”

This is a statement I made a long time ago and is something I stick with today about video games. I play video games to engage in fantastical worlds, far removed from my own. Video games are an escape, a retreat. Something I can do with my friends in order to get rid of some stress. I can escape the world, be whatever I choose to be. I become part of worlds where anything is possible, from dragons and werewolves, to just respawning when you happened to be killed. However there is one thing that, no matter how fantastical the world, if other players are involved, I cannot escape.

The gaming community is not only marred by this monster, it is defined by this monster. It is expected. When people log on to play a game, they brace themselves. What level of misogyny, racism, homophobia, and so forth will I experience today? How many times will I be called a f*g? How many rape jokes will I hear? Will I be told to kill myself today, repeatedly? Will I be able to speak to my team without being told to get back into the kitchen or show my breasts? We have reached a point where online gaming has become no longer a retreat for many. Our fantasies are shattered. Fantastical realms crumble.

Continue reading “The Hate Culture of Gaming”